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Tim Sale

Contribution History:
Date User Field Old Value New Value
2014-02-03 12:59:39 lew019 Suffix none
2007-03-24 15:35:44 Mouzz Suffix none
2007-03-24 15:35:39 Mouzz Suffix none
2007-03-24 15:35:39 Mouzz DOB 1956
2007-03-24 15:35:39 Mouzz Birthplace Ithaca, New York
2006-12-07 17:32:02 DarthSkeptical Suffix none
2006-12-07 17:32:02 DarthSkeptical Bio Though born on the East Coast, Sale grew up in Seattle. He also began his post-secondary education there, studying art at UW for a couple of years--before deciding to head out for New York City's John Buscema Workshop and The School of Visual Arts.

He aborted his formal education, though, and retuned to Seattle where he was mostly out of the art world altogether, surviving on a number of hourly jobs. He did, however, maintain some connections with the industry, by helping his sister, Maggie, launch Grey Archer Press.

It wasn't until 1983, though, that he really came back to comics, by inking the Warp Graphics title, Myth Adventures. This was followed by a pencil/ink/lettering gig for Donning/Starblaze's Thieve's World in 1985. This led him to an agent, and therefore a more "formalized" presence in the comics publishing community. Attending the San Diego Comic-Con soon thereafter, he met Matt Wagner, Diana Schutz and Barbara Randall, who subsequently introduced him to Jeph Loeb--accidentally starting one of the more influential occasional partnerships in comics history.

The partnership with Loeb has continued not just across publishers, but into other media as well. In addition to his ongoing work in comics, Sale is also artistic consultant on the Jeph Loeb-produced Heroes, an American television program about ordinary people who find themselves gifted with superheroic abilities.

Though born on the East Coast, Sale grew up in Seattle. He also began his post-secondary education there, studying art at UW for a couple of years--before deciding to head out for New York City's John Buscema Workshop and The School of Visual Arts.

He aborted his formal education, though, and retuned to Seattle where he was mostly out of the art world altogether, surviving on a number of hourly jobs. He did, however, maintain some connections with the industry, by helping his sister, Maggie, launch Grey Archer Press.

It wasn't until 1983, though, that he really came back to comics, by inking the Warp Graphics title, Myth Adventures. This was followed by a pencil/ink/lettering gig for Donning/Starblaze's Thieve's World in 1985. This led him to an agent, and therefore a more "formalized" presence in the comics publishing community. Attending the San Diego Comic-Con soon thereafter, he met Matt Wagner, Diana Schutz and Barbara Randall, who subsequently introduced him to Jeph Loeb--accidentally starting one of the more influential occasional partnerships in comics history.

The partnership with Loeb has continued not just across publishers, but into other media as well. In addition to his ongoing work in comics, Sale is also artistic consultant on the Jeph Loeb-produced Heroes, an American television program about ordinary people who find themselves gifted with superheroic abilities.

In fact, it is with Heroes that his artwork has seen its greatest public exposure. He is the artist behind character Isaac Mendez' prognostic paintings.

2006-10-17 22:37:54 DarthSkeptical Suffix none
2006-10-17 22:37:54 DarthSkeptical Bio Though born on the East Coast, Sale grew up in Seattle. He also began his post-secondary education there, studying art at UW for a couple of years--before deciding to head out for New York City's John Buscema Workshop and The School of Visual Arts.

He aborted his formal education, though, and retuned to Seattle where he was mostly out of the art world altogether, surviving on a number of hourly jobs. He did, however, maintain some connections with the industry, by helping his sister, Maggie, launch Grey Archer Press.

It wasn't until 1983, though, that he really came back to comics, by inking the Warp Graphics title, Myth Adventures. This was followed by a pencil/ink/lettering gig for Donning/Starblaze's Thieve's World in 1985. This led him to an agent, and therefore a more "formalized" presence in the comics publishing community. Attending the San Diego Comic-Con soon thereafter, he met Matt Wagner, Diana Schutz and Barbara Randall, who subsequently introduced him to Jeph Loeb--accidentally starting one of the more influential occasional partnerships in comics history.
Though born on the East Coast, Sale grew up in Seattle. He also began his post-secondary education there, studying art at UW for a couple of years--before deciding to head out for New York City's John Buscema Workshop and The School of Visual Arts.

He aborted his formal education, though, and retuned to Seattle where he was mostly out of the art world altogether, surviving on a number of hourly jobs. He did, however, maintain some connections with the industry, by helping his sister, Maggie, launch Grey Archer Press.

It wasn't until 1983, though, that he really came back to comics, by inking the Warp Graphics title, Myth Adventures. This was followed by a pencil/ink/lettering gig for Donning/Starblaze's Thieve's World in 1985. This led him to an agent, and therefore a more "formalized" presence in the comics publishing community. Attending the San Diego Comic-Con soon thereafter, he met Matt Wagner, Diana Schutz and Barbara Randall, who subsequently introduced him to Jeph Loeb--accidentally starting one of the more influential occasional partnerships in comics history.

The partnership with Loeb has continued not just across publishers, but into other media as well. In addition to his ongoing work in comics, Sale is also artistic consultant on the Jeph Loeb-produced Heroes, an American television program about ordinary people who find themselves gifted with superheroic abilities.



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