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Justice League of America (1960) - #70
"Versus the Creeper"
DC Comics

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Dennis 'Denny' O'Neil

Dick Dillin

Sidney 'Sid' Greene

Julius Schwartz

Cover Artist(s):
Neal Adams

Rating (out of 10):
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Cover Date: March 1969
Cover Price: US $ 0.12

Issue Tagline: None.

Format: Color; Standard Comic Issue; 36 pages

Story Arc(s):    Add/remove story arcs to this issue

We are introduced to the Mind Grabber Kid, a high school kid with telekinetic powers. He busts up a robbery only to find that no one is paying attention to him because Green Lantern and Supes are putting on some power exhibition in space (Which is pretty cool, to be honest) Mind Grabber walks away jealous of the Justice League.

At the same time spaceship is passing by Earth on a mission of exploration, they plan to contact an Earthling to learn more.

Meanwhile at the JLA Cave, Batman asks The Atom, Flash, Green Lantern, and Superman to assist him with a problem he is having in Gotham. He has recently met a new crime-fighter on the scene named The Creeper. He has been branded an outlaw and Batman would like to clear the Creepers name. The Leaguers agree to assist and head to Gotham to look into the matter.

The aliens onboard the ship just so happen to contact the Mind Grabber Kid! They ask him the situation on Earth. Still embittered at the JLA he tells the aliens that Earth is ruled by a group of tyrants called the Justice League of America. The Aliens agree to help free Earth.

In Gotham the Creeper captures a hood and gets info that the Mafia is going to rob a local Atomic Energy Plant. As he heads towards the plant, the League sees him and goes to meet him, AND the aliens see the league and prepare to attack.

The Atom gets in the way of Creeper, and inadvertently gets him knocked out. The Aliens have a "Meta-Caps" which allow them to duplicate the powers of whoever they fight. The aliens start defeating the League. Superman poses a problem, his powers overload the helmets. The aliens create a miniature red sun to take out Superman.

At home the Mind Grabber Kid hears a news report about the battle and wants to go down and watch. With the League and Creeper out of commission he will be the top dog in town.

The Creeper awakens just as the Mind Grabber arrives to tell the aliens that the Creeper is also a tyrant. As the Creeper fights the aliens the Mafia is taking the opportunity to kill the Justice League while they are knocked out. Mind Grabber realizes the error of his ways and uses his powers to move Superman out of the range of the mini Red Sun. Superman takes out the Mafia, while Mind Grabber explains to the aliens that the League are heroes. Superman tells the Creeper to make a break for it before the cops arrive.

Creeper splits and the Mind Grabber Kid walks away promising to improve himself.

The End.

Reprinted/Collected in:
Justice League of America (1960) Omnibus HC vol. 02
Justice League of America Archives (1997) HC vol. 08
Showcase Presents: Justice League of America (2005) TPB vol. 04

Characters:    Add/remove characters to this issue
An image for Atom (DC)(02 - Ray Palmer) exists Atom (DC)(02 - Ray Palmer)
An image for Batman (DC)(Earth-1 - Pre Crisis) exists Batman (DC)(Earth-1 - Pre Crisis)
An image for Creeper (02 - Pre-Crisis) exists Creeper (02 - Pre-Crisis)
An image for Flash (DC)(02 - Barry Allen) exists Flash (DC)(02 - Barry Allen)
  An image for Green Lantern (DC)(02 - Hal Jordan) exists Green Lantern (DC)(02 - Hal Jordan)
An image for Mind Grabber Kid exists Mind Grabber Kid
An image for Superman (DC)(Earth-1 - Pre Crisis) exists Superman (DC)(Earth-1 - Pre Crisis)

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Justice League of America (DC)

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